(서울=NSP통신) jeonghyun go Journal = PUBG established its own development studio, Striking Distance and Glen Schofield was designated as its representative.
Glen Schofield who was mainly in charge of producing Dead Space, SF Survival thriller game, has been an expert in the field with the knowledge and experiences for over 28 years and also featured in producing Call of Duty recently.
Striking Distance, the studio of PUBG is located in San Ramon, CA USA and its newest creation will go forward by PUBG. Glen Schofield, the representative of PUBG said “Based on what I have gone through, I will make AAA team for a newest design and concept in the studio.” and added “and explore something new for PUBG.”
Glen Schofield who was mainly in charge of producing Dead Space, SF Survival thriller game, has been an expert in the field with the knowledge and experiences for over 28 years and also featured in producing Call of Duty recently.
Striking Distance, the studio of PUBG is located in San Ramon, CA USA and its newest creation will go forward by PUBG. Glen Schofield, the representative of PUBG said “Based on what I have gone through, I will make AAA team for a newest design and concept in the studio.” and added “and explore something new for PUBG.”
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Meanwhile, Kim Chang Han, the representative of PUBG addressed “Its bottom line is to provide users all over the world with its content and service by having a partnership with various contries from USA, Europe and Asia.” and added “The collaboration between Glen and Striking Distance made it possible to enlarge its service and portfolio, which ends up making itself more improve.”
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